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  3. PUBG - 'Full Momentum'

    wooooo go mudz
  4. Hi to everyone

  5. Hello

  6. Hi People!

  7. PUBG - 'Full Momentum'

    Excellent video dude!
  8. PUBG - 'Full Momentum'
  9. Hello

    Welcome to the forum
  10. Hello

    yee glad to be here looks like a good community can't wait to start playing
  11. Hello

    welcome friend
  12. Hello

    hello my names Michael I live in Georgia and I play pretty much every game out there and if I don't play it I have at least tried playing it.
  13. i5 for Sale

    My current i5 proc for sale £75
  14. G.Skill 16Gb RAM

    My current RAM for sale £40
  15. Gaming PC Water Cooling Kit

    I'm building a brand new PC so have the following items for sale, cost £400 brand new Looking for £200 Plus I'll throw in over £100 worth of extras including tubing cutter and bending tool, plus all the pipe connectors you'll need
  16. Battlefield night?

    sorry dude, I don't own it
  17. Battlefield night?

    Been a while since I played and would love to get a big squad of us on one night. Any takers?
  18. PUBG Month 3 Update

    You may now honk a car horn when sitting in the driver's seat with Left Mouse Click This.
  19. PUBG Month 3 Update

    The monthly update will be pushed to the Public Test Server in about 1 hour at 5PM KST / 8AM UTC, as we need some extra time to test the new 1st person view before updating the live servers later in the week. Early Access - Month 4 - Patch Notes Server Optimization Optimized fences, doors, and windows Optimized vehicle physics Client Optimization Optimized memory usage for world objects Optimized terrain rendering Optimized vehicle physics Optimized User Interface New Items Added new weapon Mk14 EBR. Mk14 EBR is a Designated Marksman Rifle that can only be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments Character Added two new face presets and hairstyles to character customization for both genders Gameplay Added 1st Person server options to NA and EU Solo and Duo game-modes Players who choose 1st Person mode will be matched together Character view is set to 3rd Person mode in starting airplane and during free fall from the airplane. This will be set to 1st Person only in a future update Camera will stay still while looting items to prevent dizziness Added a new feature to report players Some people killed knocked-out teammates in order to avoid giving kill count to an opponent who knocked them down. Now the kill count will still go to the opponent in this specific case. Added new animation when using different consumables Improved camera transition when disabling Free look feature (Alt Key) Decreased the reload time of VSS Players may now re-enter games if they have been disconnected mid-game You may now play with Xbox controllers, and we will continue to make improvements with Xbox controllers Sound volume difference from inside and outside of building is more obvious Added new sound effect while scoping or aiming weapon Added new effects when a character is running or sprinting over different types of surfaces Improved character animation without any weapon or with melee weapon Added slight delay when using the drag-and-drop feature on items in inventory UI. We implemented this delay to provide a fair gameplay environment to all players Improved post-process effect when a character takes damage outside of the blue circle Items and Vehicles Added a lower rail attachment slot to SKS You may now honk a car horn when sitting in the driver's seat with Left Mouse Click Decreased the chance of vehicle explosion after the vehicle gets stuck in objects Vehicle driving sound will change slightly in FPP and TPP modes Added new sound effects for motorcycle tire screech while driving Eliminated firing delay of S1897 from pump action after reload Improved effects of boats Added spark effect to flat tires Reduced cast time of First Aid Kit / Painkiller to 6 seconds Reduced cast time of Med Kit / Adrenaline Syringe to 8 seconds UI Added more features and hot keys to the Options Menu Added new option for V-Sync You may now designate a maximum of two different keys for each key bind Added new option to set toggle on certain actions and features You may now use Mouse wheel up/down as one of your key binds Added new keybinds, such as all mute (Ctrl+M) and switching Voice Channel (Ctrl+Y), and a new option to adjust the volume of voice chat Added new keybinds to use specific throwables Added Colorblind Mode Added an FOV slider for 1st person view Added some region names to the mini map Added new option to display helmet, vest, and backpack equipped on HUD UI. This HUD UI will be updated further in the future Added new option to display all equipped weapons on the right side of the screen. This UI will be updated further in the future Bug fixes Partially fixed client crash issues Fixed an issue of weapons sporadically ceasing to fire despite being set to auto firing mode You may not use consumables in vehicles underwater Fixed bugs below while spectating another character A character appeared to be shaking when the character moves around Camera swing when a character scopes while walking Camera swing when a character peeks left or right while scoping A character appeared to be shaking when the player moves his mouse while scoping in Prone Characters farther than 500m away from a vehicle will no longer hear the tire screech sound Fixed post-process bug underwater in FPP mode Fixed an issue of the reloading sound getting played repetitively after dropping a weapon while reloading Fixed the probability of getting rainy weather to previous value Fixed a bug where a character could not equip attachment with full inventory Fixed a bug where weapons would continue to play looped reload animation even after canceling the reload Fixed a bug where a character could see through the other side of wall when scoping or crouching against certain walls Fixed a bug where a character sitting on objects inside of certain buildings could see through ceilings and walls Fixed sporadic issue of disabling in-game UI Eliminated bombing outside of Red Zone
  20. Next Day: Survival

    yea its not the best gfx gameplay has possibilities BUT need to get rid of the Russkies. At the moment they are mo focused on killing other players spoiling the game for the rest
  21. Next Day: Survival

    is it clunky? alot of the video seemed clunky which is the only thing that put me off getting it
  22. Next Day: Survival

    I found the game better on a low population server ie 4 player
  23. Next Day: Survival

    ok bought this not bad , downside is all the Russian want to do is kill and loot every one. All the english speaking guys try to help you . So you get some gear go off and get killed by either AI soldiers if you stray into their base area or the Russians kill you for what little you have even though they are geared up!
  24. Next Day: Survival

    looks ok any one playing this?
  25. Mudders... i do love you!!
  26. Next Day: Survival

    looks okay i suppose...
  27. i'm mightily impressed that you've managed to get this picture done and also plastered it on a bunch of websites going back to 2014. well done!
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